Ocean ENV preview (using 1K free samples)
http://www.cg-source.com/products_hdrisky.php?pricat=sky&seccat=hdrisky

Ocean_env_pre01 Ocean_env_pre02
Ocean_env_pre03 Ocean_env_pre04
Ocean_env_pre05 Ocean_env_pre06
Ocean_env_pre07 Ocean_env_pre08
Ocean_env_pre09 Ocean_env_pre010
Ocean_env_pre011  
 

Spaceship lookDEV

spaceship_lookDev_01 spaceship_lookDev_02
spaceship_lookDev_03 spaceship_lookDev_04
spaceship_lookDev_05  
 

SpaceshipRISE flipSimuation rnd

spaceship_fluidFX_01 spaceship_fluidFX_02
spaceship_fluidFX_03


SpaceshipRISE shotCAM preview

spaceship_camFX_01 spaceship_camFX_02
spaceship_camFX_03 spaceship_camFX_04


particles lookDEV rnd

pts_lookdev_01 pts_lookdev_02
deepshadow_maps - need more res to fix shadow fliker PBR render with area light

pts_lookdev_03 pts_lookdev_04
mainfluid_particle_with_comped_spec_from_PBR-render

 

fluidSim - spray, mist, foam.... rnd

pts_mist_01 pts_mist_02
pts_whitewater pts_vel_advect

pts_vel_advect - playblast with main sim pts_vel_advect - playblast with mesh
render_preview_with_all_elements


fluidSim - VDBmesh with partition

VDBmesh with partition VDBmesh