Ocean ENV preview (using 1K free samples)
http://www.cg-source.com/products_hdrisky.php?pricat=sky&seccat=hdrisky
Ocean_env_pre01 |
Ocean_env_pre02 |
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Ocean_env_pre03 |
Ocean_env_pre04 |
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Ocean_env_pre05 |
Ocean_env_pre06 |
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Ocean_env_pre07 |
Ocean_env_pre08 |
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Ocean_env_pre09 |
Ocean_env_pre010 |
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Ocean_env_pre011 |
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Spaceship lookDEV
spaceship_lookDev_01 |
spaceship_lookDev_02 |
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spaceship_lookDev_03 |
spaceship_lookDev_04 |
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spaceship_lookDev_05 |
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SpaceshipRISE flipSimuation rnd
spaceship_fluidFX_01 |
spaceship_fluidFX_02 |
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spaceship_fluidFX_03 |
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SpaceshipRISE shotCAM preview
spaceship_camFX_01 |
spaceship_camFX_02 |
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spaceship_camFX_03 |
spaceship_camFX_04 |
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particles lookDEV rnd
pts_lookdev_01 |
pts_lookdev_02 |
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deepshadow_maps - need more res to fix shadow fliker |
PBR render with area light |
pts_lookdev_03 |
pts_lookdev_04 |
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mainfluid_particle_with_comped_spec_from_PBR-render |
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fluidSim - spray, mist, foam.... rnd
pts_mist_01 |
pts_mist_02 |
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pts_whitewater |
pts_vel_advect |
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pts_vel_advect - playblast with main sim |
pts_vel_advect - playblast with mesh |
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render_preview_with_all_elements |
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fluidSim - VDBmesh with partition
VDBmesh with partition |
VDBmesh |
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